Sony begins talking about a new PlayStation console

Sony Talks PlayStation

On December 18, 2024 – Mark Cerny, lead architect of PS5 and PS5 Pro, presents a technical seminar on PS5 Pro to an audience at Sony Interactive Entertainment HQ in San Mateo, California. Mark talked about the technical specifications of the newly released PlayStation 5 Pro at the time of the tech seminar hosted at San Mateo headquarters in California. Mark talked about the roadmap of their RDNA implementation. At the time, PS5 Pro was using RDNA2 architecture, but has some RDNA3 features backported, and some RDNA4 features, too. The raw technical specs of PlayStation 5 Pro are as follows:

Main Processor
Single-chip custom processor
CPU: x86 64-AMD Ryzen “Zen2”, 8 cores/16 threads
GPU: 16.7 TFLOPS, AMD Radeon RDNA based graphics engine

Memory
GDDR6 16 GB
DDRS 2 GB

Storage
2 TB Custom SSD

Electrical rating
220-240 V ~ 1.9 A
50/60 Hz

Maximum rated power
390 W

Operating temperature
5°C to 35 °C

PS5 Pro launched on November 7, priced at $700 / £700 / €800.

Sony touts PlayStation Spectral Super Resolution (or PSSR) in their announcement blog post for PlayStation 5 Pro…

  • Upgraded GPU: With PS5 Pro, we are upgrading to a GPU that has 67% more Compute Units than the current PS5 console and 28% faster memory. Overall, this enables up to 45% faster rendering for gameplay, making the experience much smoother.
  • Advanced Ray Tracing: We’ve added even more powerful ray tracing that provides more dynamic reflection and refraction of light. This allows the rays to be cast at double, and at times triple, the speeds of the current PS5 console.
  • AI-Driven Upscaling: We’re also introducing PlayStation Spectral Super Resolution, an AI-driven upscaling that uses a machine learning-based technology to provide super sharp image clarity by adding an extraordinary amount of detail.

We can expect that PlayStation 6 will boast stronger specs than this when it releases in the next few years…

On October 9, 2025 – Sony released a video in a podcast-style interview with Jack Huynh and Mark Cerny.

(Jack Huynh is AMD’s Senior Vice President and General Manager of Computing and Graphics Group.)

With this collaboration podcast, Sony slightly announced their Next Generation console, while announcing that PlayStation Pro will receive an updated version of PSSR to put PSSR to the test since PS5 Pro is running on backported code for RDNA. In a major update, Sony pushed out an update to PlayStation 5 and PlayStation 5 Pro to bring PSSR to a mature, stable version. The first actual game to take advantage of this is Capcom’s Resident Evil Requiem.

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